Colours and Shapes Imagery

 

At the end of my previous post I expressed how I was feeling that there was a lack of imagery for this shape focused research section and planned to gain some to solve this issue.

Pinterest Board

Below is my pinterest board highlighting imagery of shapes I found around colour and emotions.

Thoughts
  • Useful – Gained a range of different imagery that utilised colour and shape – Broad range of ways I could approach and use colour and shapes – Expand my research
  • Pinterest useful in taking me on a journey – By using the tags and related imagery to quickly expand what type of imagery I was viewing, moving from colour gradients to 3D illustrations to coloured graphic design – Useful in gaining a range of different ways to use or approach the research topic.
  • Gradients – Beauty in the blend

Notes

For the notes I made while collecting the imagery on Pinterest,

Refer to Sketchbook 2

 

Breakdown of the imagery

Colour Gradients

Using my colour/ emotion wheel ( which I looked at previously) as my starting imagery this lead me onto colour gradients, which in a way is a different form of colour mapping, though instead of the colours being distinguishable from one and other they are blended to form a seamless transition from one colour to the next. Below are some of the examples I found.

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Sam Cody 

Sam Cody is an artist I found when pinning.

I particularly liked how the:

  • Gradients have shapes within them and how the shapes and colours compliment one and other, creating a distorted view yet one looks visually calming and beautiful – Perhaps this type of artstyle could be used within a game or the mechanic of distortion through shapes and colours could be a possible mechanic?

Not only were there artist’s work in the board but also colour gradients from nature like the image below.

10f4f44020e152c4326af42893c0d6ebThoughts
  • From the imagery it gave me thoughts of whether the game environment could change colour though gradually creating these very beautifully colour gradient environments. Or could objects in the environment with colour gradients have some sort of meaning or power –  Or could I simply use the subject matter of the colour gradient imagery to research further into
  • How does nature create colour gradients? Why do they?
  • Gradients add much more depth and interest to objects – Almost enhances the shading adding a more dynamic tonal range and creating a more impactful beautiful object.

Colours and abstract Shapes

Though I had a keen interest in the gradient imagery I found, I was meant to be focusing on shapes and luckily I did find a lot of imagery that utilised shape and colour, not so much emotions though.

Selection of shapes from my Pinterest board.

Thoughts
  • A lot of the shape imagery above I could immediately visualise as being part of some sort of game world, as I could identify platforms or pathways that the game could utilise

 

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  • Fan image – Possible sun object in a game world – Maybe the sun changes in gradient and so different coloured light appears and this affects the game play in some way

 

 

 

 

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  • I found particular interest in this image due to the position and reduction in size of the rings. Which I was drawn to as I see it being a world where each platform is a level and the player must progress down the rings to the final boss at the bottom.
  • Perhaps the platforms could be different coloured or relate to colour mapping in some way and the different colour a platform is means the different challenges a player faces or different mechanics they can use. I’m not sure but it just spark some initial thoughts about game play and environments that got me excited.

 

Plan

  • Reflect upon my research into shapes and identify key areas of interest to know where to take my research forward next, ensuring the information I gain is of interest and use to me.